Fight
Steel

Zone Breaker

Offense
72
Defense
45
Speed
52
Technique
32

Combat Stats

HP
800
Super
1,100
Power
100%
Defense
100%
Speed
110
Stability
390

Base Moves

Move Input Type MP Frames HIT CTR GRD DMG Ctr DMG Chp DMG Stm DMG
Dash
-
30
0.50s
19 INV: 0-5
- - - - - - -
Dodge
-
0
0.00s
24 INV: 0-12
- - - - - - -
Grab
-
3
0.05s
4 1 25
+13 +13
UNB
0 0 0 0
Armor Break
Restand
Reversal
Grab Attack
-
2
0.03s
20 2 34 INV: 0-51
HKD
HKD
UNB
60 60 40 50
Armor Break
Back Grab
-
3
0.05s
4 1 26
+12 +12
UNB
0 0 0 0
Armor Break
Restand
Back Grab Attack
-
2
0.03s
25 2 23 INV: 0-52
HKD
HKD
UNB
100 100 40 50
Armor Break

Physical

Move Input Type MP Frames HIT CTR GRD DMG Ctr DMG Chp DMG Stm DMG
Fighting Fury
A
Fight
28
0.47s
7 2 10
+4 +17 0 20 30 10 10
Fighting Fury
A
Fight
37
0.62s
8 2 17
+2 +8 -1 20 30 10 10
High Kick
A
Fight
59
0.98s
8 2 20
KD
KD
-7 50 60 10 20
Bounce
Force Palm
B
Fight
96
1.60s
15 2 25
HKD
HKD
-8 90 130 10 50
Circle Throw
C
Fight
119
1.98s
22 1 40
0 0
UNB
20 20 10 30
Restand
Circle Throw Attack
-
Fight
162
2.70s
18 2 38 INV: 0-60
HKD
HKD
-20 60 60 10 30
Bounce
Wall
Phase
Close Combat
D
Fight
81
1.35s
1 19 32
KD
KD
-15 140 170 30 50
Armor Break
Self DEF -1
Meteor Mash
B
Steel
162
2.70s
9 27 30 INV: 0-11
KD
KD
-16 130 210 50 70
Armor Break
Bounce
Reversal
Aura Sphere
C
Fight
43
0.72s
12 2 17
+3 +3 -5 40 60 20 20
Projectile
Bone Rush
D
Ground
103
1.72s
14 3 23
+5 +13 -4 60 100 30 30
Restand
Aura Absorb
Z
Steel
97
- - - - - - -
Reversal
EX Dash
Fight
0
0.00s
25
- - - - - - -

Special

Move Input Type MP Frames HIT CTR GRD DMG Ctr DMG Chp DMG Stm DMG
Vacuum Wave
A
Fight
108
1.80s
22 2 23
+4 +9 -9 70 100 30 90
Projectile
Reversal
Mirror Shot
B
Steel
81
1.35s
14 2 23
+3 +13 -6 60 90 20 70
Projectile
Bounce
Aura Sphere
C
Fight
70
1.17s
12 2 19
+3 +3 -4 20 40 20 50
Projectile
Bone Rush
D
Ground
119
1.98s
12 33 41
KD
KD
-24 70 100 20 20
Projectile
Armor Break
Bounce
Restand
Aura Absorb
Z
Steel
97
- - - - - - -
Reversal
EX Dash
Fight
0
0.00s
25
- - - - - - -

Support

Move Input Type MP Frames HIT CTR GRD DMG Ctr DMG Chp DMG Stm DMG
Power Up Punch
A
Fight
130
2.17s
16 2 21
KD
KD
-6 50 100 10 20
Bounce
Wall
Self POW +1
Metal Sound
B
Steel
119
1.98s
14 3 20
+6 +16 -4 50 70 10 40
Bounce
Wall
Target DEF -1
Aura Sphere
C
Fight
59
0.98s
12 2 14
+8 +8 +1 40 60 20 50
Projectile
Bone Rush
D
Ground
65
1.08s
12 14 24
KD
KD
-7 70 100 30 30
Projectile
Armor Break
Bounce
Aura Absorb
Z
Steel
97
- - - - - - -
Reversal
EX Dash
Fight
0
0.00s
25
- - - - - - -

Specialist

Move Input Type MP Frames HIT CTR GRD DMG Ctr DMG Chp DMG Stm DMG
Fighting Fury
A
Fight
28
0.47s
7 2 10
+4 +17 0 20 30 10 10
Fighting Fury
A
Fight
37
0.62s
8 2 17
+2 +8 -1 20 30 10 10
High Kick
A
Fight
59
0.98s
8 2 20
KD
KD
-7 50 60 10 20
Bounce
Force Palm
B
Fight
96
1.60s
15 2 25
HKD
HKD
-8 90 130 10 50
Circle Throw
C
Fight
119
1.98s
22 1 40
0 0
UNB
20 20 10 30
Restand
Circle Throw Attack
-
Fight
162
2.70s
18 2 38 INV: 0-60
HKD
HKD
-20 60 60 10 30
Bounce
Wall
Phase
Close Combat
D
Fight
81
1.35s
1 19 32
KD
KD
-15 140 170 30 50
Armor Break
Self DEF -1
Mirror Shot
B
Steel
81
1.35s
14 2 23
+3 +13 -6 60 90 20 70
Projectile
Bounce
Aura Sphere
C
Fight
108
1.80s
16 2 17
+7 +15 -5 70 90 45 60
Projectile
Reversal
Just Hold
Bone Rush
D
Ground
124
2.07s
15 2 23
0 +10 -3 50 70 10 20
Restand
Bone Rush
D
Ground
162
2.70s
16 3 27
-1 +9 -11 60 80 20 50
Restand
Aura Absorb
Z
Steel
97
- - - - - - -
Reversal
EX Dash
Fight
0
0.00s
25
- - - - - - -