Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
-
|
|
30
0.50s
|
19
INV: 0-5
|
- | - | - | - | - | - | - | ||||||
|
|||||||||||||||||
|
-
|
|
0
0.00s
|
27
INV: 0-14
|
- | - | - | - | - | - | - | ||||||
|
|||||||||||||||||
|
-
|
|
3
0.05s
|
4
1
25
|
+13 | +13 |
UNB
|
0 | 0 | 0 | 0 | ||||||
Armor Break
Restand
Reversal
|
|||||||||||||||||
|
-
|
|
2
0.03s
|
23
3
24
INV: 0-52
|
HKD
|
HKD
|
UNB
|
85 | 85 | 40 | 50 | ||||||
Armor Break
|
|||||||||||||||||
|
-
|
|
3
0.05s
|
4
1
25
|
+13 | +13 |
UNB
|
0 | 0 | 0 | 0 | ||||||
Armor Break
Restand
Reversal
|
|||||||||||||||||
|
-
|
|
2
0.03s
|
25
3
37
INV: 0-67
|
HKD
|
HKD
|
UNB
|
80 | 80 | 40 | 50 | ||||||
Armor Break
|
Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
![]() |
Dark
|
54
0.90s
|
14
2
11
|
+6 | +18 | +1 | 100 | 180 | 20 | 80 | ||||||
|
|||||||||||||||||
|
![]() |
Dark
|
108
1.80s
|
15
2
26
|
+6 | +6 | -10 | 20 | 60 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
Reversal
|
|||||||||||||||||
|
-
|
Dark
|
90
1.50s
|
20
3
20
INV: 0-45
|
+3 | +3 | +3 | 40 | 40 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
11
40
31
INV: 0-28, 26-84
|
HKD
|
HKD
|
-5 | 120 | 120 | 0 | 0 | ||||||
Armor Break
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
30
56
INV: 0-30, 28-89
|
KD
|
KD
|
-30 | 60 | 60 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
34
38
INV: 0-34, 32-93
|
HKD
|
HKD
|
-12 | 210 | 210 | 0 | 0 | ||||||
Armor Break
Bounce
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
34
42
INV: 0-23, 21-79
|
HKD
|
HKD
|
-16 | 70 | 70 | 0 | 0 | ||||||
Armor Break
Bounce
Phase
|
|||||||||||||||||
|
![]() |
Ground
|
135
2.25s
|
15
20
31
|
KD
|
KD
|
-14 | 110 | 180 | 40 | 100 | ||||||
Armor Break
Bounce
|
|||||||||||||||||
|
![]() |
Ground
|
124
2.07s
|
19
3
24
INV: 0-20
|
KD
|
KD
|
-4 | 70 | 130 | 40 | 100 | ||||||
Armor Break
Wall
|
|||||||||||||||||
|
![]() |
Ground
|
10
4
98
INV: 0-13
|
HKD
|
HKD
|
-83 | 120 | 120 | 40 | 80 | |||||||
Sand 30s
Bounce
Reversal
|
Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
![]() |
Normal
|
54
0.90s
|
12
4
11
|
+6 | +16 | 0 | 50 | 110 | 10 | 40 | ||||||
|
|||||||||||||||||
|
![]() |
Dark
|
108
1.80s
|
15
2
26
|
+6 | +6 | -10 | 20 | 60 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
Reversal
|
|||||||||||||||||
|
-
|
Dark
|
90
1.50s
|
20
3
20
INV: 0-45
|
+3 | +3 | +3 | 40 | 40 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
11
40
31
INV: 0-28, 26-84
|
HKD
|
HKD
|
-5 | 120 | 120 | 0 | 0 | ||||||
Armor Break
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
30
56
INV: 0-30, 28-89
|
KD
|
KD
|
-30 | 60 | 60 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
34
38
INV: 0-34, 32-93
|
HKD
|
HKD
|
-12 | 210 | 210 | 0 | 0 | ||||||
Armor Break
Bounce
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
34
42
INV: 0-23, 21-79
|
HKD
|
HKD
|
-16 | 70 | 70 | 0 | 0 | ||||||
Armor Break
Bounce
Phase
|
|||||||||||||||||
|
![]() |
Ground
|
108
1.80s
|
15
3
22
|
KD
|
KD
|
-5 | 50 | 100 | 20 | 50 | ||||||
Bounce
|
|||||||||||||||||
|
![]() |
Dark
|
108
1.80s
|
15
3
22
|
HKD
|
HKD
|
-4 | 70 | 120 | 20 | 50 | ||||||
Armor Break
Poison 15
Bounce
|
|||||||||||||||||
|
![]() |
Ground
|
10
4
98
INV: 0-13
|
HKD
|
HKD
|
-83 | 120 | 120 | 40 | 80 | |||||||
Sand 30s
Bounce
Reversal
|
Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
![]() |
Dark
|
54
0.90s
|
14
2
11
|
+6 | +18 | +1 | 100 | 180 | 20 | 80 | ||||||
|
|||||||||||||||||
|
![]() |
Dark
|
108
1.80s
|
15
2
26
|
+6 | +6 | -10 | 20 | 60 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
Reversal
|
|||||||||||||||||
|
-
|
Dark
|
90
1.50s
|
20
3
20
INV: 0-45
|
+3 | +3 | +3 | 40 | 40 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
11
40
31
INV: 0-28, 26-84
|
HKD
|
HKD
|
-5 | 120 | 120 | 0 | 0 | ||||||
Armor Break
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
30
56
INV: 0-30, 28-89
|
KD
|
KD
|
-30 | 60 | 60 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
34
38
INV: 0-34, 32-93
|
HKD
|
HKD
|
-12 | 210 | 210 | 0 | 0 | ||||||
Armor Break
Bounce
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
34
42
INV: 0-23, 21-79
|
HKD
|
HKD
|
-16 | 70 | 70 | 0 | 0 | ||||||
Armor Break
Bounce
Phase
|
|||||||||||||||||
|
![]() |
Ground
|
540
9.00s
|
43
|
- | - | - | - | - | - | - | ||||||
|
|||||||||||||||||
|
![]() |
Dark
|
216
3.60s
|
22
3
17
|
KD
|
KD
|
-1 | 50 | 50 | 20 | 60 | ||||||
Projectile
Bounce
Target POW -1 DEF -1 SPD -1
|
|||||||||||||||||
|
![]() |
Ground
|
10
4
98
INV: 0-13
|
HKD
|
HKD
|
-83 | 120 | 120 | 40 | 80 | |||||||
Sand 30s
Bounce
Reversal
|
Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
![]() |
Dark
|
54
0.90s
|
14
2
11
|
+6 | +18 | +1 | 100 | 180 | 20 | 80 | ||||||
|
|||||||||||||||||
|
![]() |
Dark
|
108
1.80s
|
15
2
26
|
+6 | +6 | -10 | 20 | 60 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
Reversal
|
|||||||||||||||||
|
-
|
Dark
|
90
1.50s
|
20
3
20
INV: 0-45
|
+3 | +3 | +3 | 40 | 40 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
11
40
31
INV: 0-28, 26-84
|
HKD
|
HKD
|
-5 | 120 | 120 | 0 | 0 | ||||||
Armor Break
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
30
56
INV: 0-30, 28-89
|
KD
|
KD
|
-30 | 60 | 60 | 0 | 0 | ||||||
Armor Break
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
34
38
INV: 0-34, 32-93
|
HKD
|
HKD
|
-12 | 210 | 210 | 0 | 0 | ||||||
Armor Break
Bounce
|
|||||||||||||||||
|
![]() |
Dark
|
81
1.35s
|
1
34
42
INV: 0-23, 21-79
|
HKD
|
HKD
|
-16 | 70 | 70 | 0 | 0 | ||||||
Armor Break
Bounce
Phase
|
|||||||||||||||||
|
![]() |
Ground
|
135
2.25s
|
15
20
31
|
KD
|
KD
|
-14 | 110 | 180 | 40 | 100 | ||||||
Armor Break
Bounce
|
|||||||||||||||||
|
![]() |
Dark
|
216
3.60s
|
22
3
17
|
KD
|
KD
|
-1 | 50 | 50 | 20 | 60 | ||||||
Projectile
Bounce
Target POW -1 DEF -1 SPD -1
|
|||||||||||||||||
|
![]() |
Ground
|
10
4
98
INV: 0-13
|
HKD
|
HKD
|
-83 | 120 | 120 | 40 | 80 | |||||||
Sand 30s
Bounce
Reversal
|