Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
-
|
|
30
0.50s
|
20
INV: 0-5
|
- | - | - | - | - | - | - | ||||||
|
|||||||||||||||||
|
-
|
|
0
0.00s
|
28
INV: 0-15
|
- | - | - | - | - | - | - | ||||||
|
|||||||||||||||||
|
-
|
|
3
0.05s
|
4
1
32
|
+6 | +6 |
UNB
|
0 | 0 | 0 | 0 | ||||||
Armor Break
Restand
Reversal
|
|||||||||||||||||
|
-
|
|
2
0.03s
|
23
2
21
INV: 0-32
|
HKD
|
HKD
|
UNB
|
100 | 100 | 40 | 50 | ||||||
Armor Break
|
|||||||||||||||||
|
-
|
|
3
0.05s
|
4
1
32
|
+6 | +6 |
UNB
|
0 | 0 | 0 | 0 | ||||||
Armor Break
Restand
|
|||||||||||||||||
|
-
|
|
2
0.03s
|
23
2
20
INV: 0-46
|
-1 | -1 |
UNB
|
40 | 40 | 40 | 50 | ||||||
Armor Break
|
Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
![]() |
Dragon
|
27
0.45s
|
10
18
15
JST: 18-24
|
+3 | +12 | +2 | 40 | 40 | 20 | 20 | ||||||
Armor Break
|
|||||||||||||||||
|
![]() |
Dragon
|
54
0.90s
|
6
2
23
|
+5 | +5 | -6 | 40 | 40 | 10 | 10 | ||||||
Bounce
Wall
Reversal
|
|||||||||||||||||
|
![]() |
Dragon
|
162
2.70s
|
15
11
22
|
-4 | +29 | -8 | 70 | 120 | 20 | 40 | ||||||
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dark
|
108
1.80s
|
15
9
16
|
+4 | +14 | -4 | 60 | 120 | 20 | 70 | ||||||
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dragon
|
108
1.80s
|
18
2
17
JST: 11-18
|
KD
|
KD
|
+5 | 60 | 140 | 20 | 110 | ||||||
Armor Break
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dragon
|
108
1.80s
|
4
3
25
|
-4 | +21 | -12 | 60 | 120 | 20 | 160 | ||||||
Armor Break
Bounce
Wall
Restand
Reversal
|
|||||||||||||||||
|
![]() |
Dragon
|
9
41
19
|
HKD
|
HKD
|
-16 | 210 | 210 | 120 | 110 | |||||||
Projectile
Armor Break
Bounce
Wall
Reversal
|
Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
![]() |
Dark
|
130
2.17s
|
14
2
24
|
-1 | +10 | -4 | 40 | 80 | 10 | 30 | ||||||
Bounce
Restand
|
|||||||||||||||||
|
![]() |
Dragon
|
189
3.15s
|
17
24
35
|
KD
|
KD
|
-7 | 120 | 160 | 50 | 120 | ||||||
Armor Break
Bounce
|
|||||||||||||||||
|
![]() |
Dragon
|
108
1.80s
|
15
2
26
|
-1 | +17 | -7 | 50 | 90 | 20 | 40 | ||||||
Projectile
Paralysis 34
|
|||||||||||||||||
|
![]() |
Dragon
|
108
1.80s
|
14
2
30
|
-2 | +9 | -11 | 60 | 100 | 30 | 40 | ||||||
Projectile
|
|||||||||||||||||
|
![]() |
Dragon
|
9
41
19
|
HKD
|
HKD
|
-16 | 210 | 210 | 120 | 110 | |||||||
Projectile
Armor Break
Bounce
Wall
Reversal
|
Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
![]() |
Dragon
|
27
0.45s
|
10
18
15
JST: 18-24
|
+3 | +12 | +2 | 40 | 40 | 20 | 20 | ||||||
Armor Break
|
|||||||||||||||||
|
![]() |
Dragon
|
54
0.90s
|
6
2
23
|
+5 | +5 | -6 | 40 | 40 | 10 | 10 | ||||||
Bounce
Wall
Reversal
|
|||||||||||||||||
|
![]() |
Fire
|
1080
18.00s
|
56
|
- | - | - | - | - | - | - | ||||||
Sunny 21s
|
|||||||||||||||||
|
![]() |
Fire
|
108
1.80s
|
18
2
22
|
+5 | +15 | -5 | 70 | 110 | 30 | 60 | ||||||
Armor Break
Burn 30
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Bug
|
135
2.25s
|
17
4
78
|
HKD
|
HKD
|
-42 | 90 | 120 | 10 | 60 | ||||||
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dragon
|
9
41
19
|
HKD
|
HKD
|
-16 | 210 | 210 | 120 | 110 | |||||||
Projectile
Armor Break
Bounce
Wall
Reversal
|
Move | Input | Type | MP | Frames | HIT | CTR | GRD | DMG | Ctr DMG | Chp DMG | Stm DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
![]() |
Dragon
|
27
0.45s
|
10
18
15
JST: 18-24
|
+3 | +12 | +2 | 40 | 40 | 20 | 20 | ||||||
Armor Break
|
|||||||||||||||||
|
![]() |
Dragon
|
54
0.90s
|
6
2
23
|
+5 | +5 | -6 | 40 | 40 | 10 | 10 | ||||||
Bounce
Wall
Reversal
|
|||||||||||||||||
|
![]() |
Dragon
|
205
3.42s
|
57
|
- | - | - | - | - | - | - | ||||||
Self POW +1
|
|||||||||||||||||
|
![]() |
Dragon
|
173
2.88s
|
20
31
21
|
HKD
|
HKD
|
-5 | 200 | 240 | 80 | 110 | ||||||
Armor Break
Bounce
Self POW -1
|
|||||||||||||||||
|
![]() |
Dragon
|
108
1.80s
|
18
2
17
JST: 11-18
|
KD
|
KD
|
+5 | 60 | 140 | 20 | 110 | ||||||
Armor Break
Bounce
Wall
|
|||||||||||||||||
|
![]() |
Dragon
|
108
1.80s
|
4
3
25
|
-4 | +21 | -12 | 60 | 120 | 20 | 160 | ||||||
Armor Break
Bounce
Wall
Restand
Reversal
|
|||||||||||||||||
|
![]() |
Dragon
|
9
41
19
|
HKD
|
HKD
|
-16 | 210 | 210 | 120 | 110 | |||||||
Projectile
Armor Break
Bounce
Wall
Reversal
|